![]() ![]() Doing this will unlock a door to another part of the map. Once through the door, the player has to flip some switches in a way that they are all facing the wall. ![]() The door will unlock, and the player will then have to proceed through the door. Once all three dice has been flipped to their respective numbers, clicking on the door will give the player a prompt stating that someone gotten lost in another part of the map, and that the player has to rescue them. So for example, the first set of knocks has 2 knocks - the player simply needs to flip the dice in the Diner until it shows the number 2. The three different dice are located in the following order - the Diner, the Laundry Room, and besides the Safe in the other part of the Laundry Room. The number of knocks can vary from 1 knock to 9 knocks and is randomized. Note that because there are three different dice, you will need to hear for three different sets of knocks. The number of knocks correspond to the number you have to put on three different dice around the map. Then, the player has to click on the door that had the puddle previously in front of it, and a number of knocks will be echoed back in return. Once this is done, the player has to wait until the timer at the top of the screen reaches 7:30. The player has to mop up this puddle by obtaining a mop somewhere on the map in order to progress. In the building, there will be a puddle in front of one of the doors. ![]() In the Alleys map of Book 2, the player has to unlock the various buildings on the map until they reach the dull yellow building located at the back of the map. ![]()
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